Agent

We find gamers and creators before the market does.

Then we build the media, brand access, and owned revenue around them.

82M+Content views
150K+YouTube followers
3xWorld champions

The proof is visible.

World champions, ESPN, NFL ownership, brand activations, creator campaigns, and celebrity IP.

Dexter Lawrence joins Agent

NFL star Dexter Lawrence joined Agent.

The New York Giants All-Pro gave Agent real sports credibility outside the gaming bubble.

Agent helped bring Peterbot to ESPN.

The conversation moved from gaming circles into mainstream sports debate.

Agent team at Six Flags activation

Coca-Cola and Six Flags chose Agent.

Brand activations became proof that the audience and talent had real commercial pull.

Nike and Jarritos bought into the audience.

Agent's roster media turned competitive talent into a channel brands could use.

Hulu and Family Guy chose Agent talent.

A creator activation showed brand demand was still alive before the esports relaunch.

Agent Cooper winning Fortnite championship

Agent won on the world stage.

Cooper won the Fortnite Global Championship Series in Copenhagen with the Agent jersey on camera.

Scottie Pippen Fortnite map preview

Scottie Pippen and Tyrese Gibson launched with Agent.

Celebrity IP, Fortnite maps, and brand placements became another operating layer.

The business model.

Find talent early. Build the audience. Sell access. Turn the audience into owned revenue.

01

Talent rights

Sign gamers and creators early before their market value rises.

02

Media

Turn players into shows, clips, storylines, YouTube, and TikTok.

03

Brand deals

Sell access through jerseys, content, streams, events, and creators.

04

Studios

Build Fortnite maps and digital experiences brands can live inside.

05

Academy

Create a youth pipeline for coaching, colleges, teams, and future pros.

06

Agency

Represent creators and competitors, then earn across deals and campaigns.

Next Step

If you see the overlap, reach out.

This is quick context before a real conversation around sports, media, creators, brands, youth gaming, and where gaming culture is going next.